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Friday, October 21, 2011

Batman: Arkham City - Launch Trailer

Batman: Arkham City will be available nationwide Friday 21st October, and to help prepare you for the intense melee combat, sprawling cityscape and dangerous encounters in Arkham City, Warner Bros. Interactive Entertainment and DC Entertainment are presenting a new Batman: Arkham City trailer featuring some of Gotham's greatest villains.  Mr. Freeze, Hugo Strange, Two-Face, Penguin and The Joker are just some of the adversaries who are out to stop the Dark Knight in this hotly-anticipated release.  Batman: Arkham City is rated BBFC 15 and will be available for Xbox 360 and PlayStation 3.

Aera Zero Launches Onto Game Portals World Wide

Free first person shooter explodes into a high tech battle online!

 
Game development studio Xform is proud to announce the release of the 3D browser based first person shooter "Area Zero" on various game portals. The game is officially released on the 14th of October. It is build to work with the Adobe Shockwave plugin and is completely free. About Area Zero Somewhere in the near future, high-tech robots battle it out in the Area Zero arena! Grab your assault rifle and suit up for this intense firefight. Blast your way onto the high scores list for eternal fame! Battle against different types of robots in this instant action arcade gameplay. Upgrade your weapons to get stronger and try to maintain as long as possible during the endless levels of robot attacks. Take down enemy robots to score points. Destroyed robots leave pickups behind. Score bonuses are awarded for multiple blasts at once. For a real challenge, try the HARD mode!

GDC OnLine Inducts Everquest Into Hall Of Fame

SAN DIEGO, CA - Sony Online Entertainment's landmark game, EverQuest, has been inducted into the Game Developers Choice Online Awards Hall of Fame. As the Hall's second inductee, joining Ultima Online, EverQuest (EQ) is being recognized for its contribution to the long-term advancement of online gaming, pioneering major shifts in the medium's development and video games as a whole. EverQuest is credited for introducing the concepts of guilds and raiding within an online world, and is often cited as an inspiration for nearly every subsequent MMORPG. A trailblazer within the MMO and online game genres, SOE's work with EverQuest has continually been recognized by leaders in both the entertainment and video game industries - including such honors as a 2006 Walk of Game selection and 2008 Technology & Engineering Emmy Award. To date, EverQuest has released 17 expansions, spanning from The Ruins of Kunark in April 2000 to House of Thule in October 2010, with the new Veil of Alaris expansion set for later this year - a feat which holds true to the franchise's promise of rich, continuous content for the SOE community to enjoy. "When we set out to create EverQuest, many felt it was an unattainable stretch of the imagination. As it turns out, EverQuest exceeded even our wildest expectations. Twelve years later, we are about to release its 18th expansion, and have big plans for its future," said John Smedley, President, Sony Online Entertainment. "We are incredibly proud of its impact on the industry and the community we have built. Tonight's honor is a testament to the hard working individuals who have contributed to EverQues t - both past and present." Just how much ground has EverQuest covered since its launch in 1999? More than 16,000 virtual square miles of dungeons, mountains, plains, valleys, cities and forests. Even more, 12+ million player-generated characters have been added to EverQuest to date, with more than 380,000 non-player characters amongst the population as well. Players have also been given access to more than 100,000 unique items to discover, create or buy in game, with nearly 3,000 yet to be discovered. Along with EverQuest's Hall of Fame induction, GDC Online 2011 has nominated both DC Universe Online (Best Online Visual Arts, Best Online Technology) and Star Wars: Clone Wars Adventures (Best Audio for an Online Game) for respective Choice Online Awards. EverQuest's 18th overall expansion, Veil of Alaris, is set to launch later this year. For further information, please visit: http://www.everquest.com/everquest.vm.

Skull Girls Trailer and Art Work

 


Thursday, October 20, 2011

Tribes: Ascend Closed Beta Begins On November 4.

Invitation-Only Testing Event Will Include All Who Purchase VIP Starter Bundle ATLANTA. October 12, 2011.  Hi-Rez Studios (www.hirezstudios.com) today announced that the highly anticipated Closed Beta for Tribes: Ascend will begin on November 4, 2011.   The Tribes games have been played by well over 1 million gamers and feature fast-paced, jetpack-enabled multiplayer combat.  Tribes: Ascend continues that tradition, delivering speed, verticality, vehicles and stunning graphics as a free-to-play game for the PC. "Our vision is to deliver a high production, AAA multiplayer shooter that offers a refreshing alternative to today's slow paced military shooters, while also happening to be free to play." said Todd Harris, Hi-Rez Studios Chief Operating Officer.  "This holiday season, shooter players can continue to hide in cover and crawl across the ground while playing one of the familiar military-style shooters... Or they can get off their belly, strap on a jetpack and join us in high flying, high-speed combat in Tribes: Ascend!" The Tribes: Ascend Closed Beta will be invitation only. Interested players can register at http://www.tribesascend.com.   Those wishing to guarantee a spot in the Closed Beta may purchase the Tribes: Ascend VIP Starter Bundle at the game's official website. The bundle includes automatic admission into all Beta phases, as well as permanent VIP status in the game, a 30-day Booster and 800 Tribes Gold. The VIP Starter Bundle is priced at a 33% discount to list price, as a reward to the game's early testers. This initial phase of Closed Beta will include Hi-Rez-managed servers in North America, Europe, and Australia, and will include a subset of content and features planned for the launch release.  Additional information regarding the features included in the initial Closed Beta can be found in the online FAQ. Find Tribes: Ascend on Facebook here.

Have bundles of fun with Wii this Christmas

Nintendo launches Wii Family Edition on 4th November & Wii Fit Plus bundle on 2nd December 12 October 2011 – If you are searching for a fun way to work out while at home, or know someone who is looking to tone up ahead of Christmas, then look no further.  Nintendo has launched two Wii Fit™ Plus bundles, the perfect gift for fitness fanatics. The first, launching on the 2nd December includes a black Wii™ console, Wii Fit Plus and a black Wii Balance Board™, and for those who already have a Wii console the second bundle which is out now features a copy of Wii Fit Plus and a black Wii Balance Board only.  It is the ultimate way to workout both body and mind from the comfort of your own living room. From 4th November you will be able to pick up a new value Wii™ bundle, which includes a newly configured Wii console with Wii Sports™ and Wii Party™ – a perfect family present this Christmas. With more than 80 hilarious mini-games, Wii Party will bring a lively atmosphere into any living room. Compete or co-operate in 13 different game modes and, for the first time, take the action out of the television screen as the House Party mode turns your living room into a pivotal part of the game play. The great value newly configured* Wii™ with Wii Remote Plus controller, Nunchuk™ bundle also includes the original Wii classic, Wii Sports to see the family competing in 5 distinct sporting experiences. Mario & Sonic at the London 2012 Olympic Games bundle with newly configured* blue Wii comes to the UK on 18th November 2011. The new bundle marks the return of the highly successful sports franchise and takes Mario, Sonic and all of their friends to London, the home of the upcoming 2012 Olympic Games.  The successful duo are back - bigger and better - bringing even more multiplayer fun into your living room just in time for Christmas. You and your friends will be able to practice new Olympic events such as Football, Show Jumping and Canoeing, while many of your favourite past events make a return but have been refined to make them even more challenging and fun. You can also take to the streets of London and make the city your personal playground. Choose your favourite characters in the London Party mode and take part in a number of mini-games that are linked to some of London's most famous landmarks. A number of other fun Wii bundles are also being announced this autumn, all offering great value. Watch this space!



Wednesday, October 19, 2011

Skype in Possession of Microsoft

HONG KONG, Oct 19, 2011 - (http://www.myprgenie.com) -- Skype will now operate as an independent business unit at Microsoft. The possession cost for Microsoft was $8.5 billion dollar, and until now, it is Microsoft's largest acquisition. There were rumors regarding the acquisition of Skype, sources named Google and Facebook along with Microsoft to be in the run of acquiring the internet telephone service. Though it was initially spread that Bill Gates, the chairman of Microsoft is not happy with this deal, he cleared the misunderstanding. The chairman of Microsoft supported his company to go ahead with the acquisition of Skype. He plans to improve the concept of video conferencing and according to him, it is a good deal for both Microsoft and Skype. All in all, the deal with benefit not only both the entities, but also its users. Skype was founded in 2003, and later acquired by eBay in 2005 for $2.6 billion dollars. But the combination did not work out well for eBay and the experiment failed. eBay had tried promoting the conversation of buyers and sellers on the auction site, which didn't succeed. They later sold Skype to a group of technology investors. With a failed experiment in its budding years, Skype was still successful in attaining a large user base. The reason for the popularity of Skype and increasing profits was its ability to connect people throughout the world. Skype has become one of the largest mediums all over the world to communicate, not just for personal use, but for professional use as well. Microsoft will not disconnect Skype from its other clients; in fact their chairman informed that they plan to support Skype in its other deals. They also plan to invest in projects of Skype which are not Microsoft- related. Skype users will be connected to Xbox live, Lync, Outlook and other communities through Microsoft. Microsoft also plans to introduce Skype in its Windows Phone Devices. The division of Skype, which will now be a part of Microsoft, is going to be headed by  the CEO of Skype. Bates will report to Microsoft CEO Steve Ballmer directly. Skype's CEO Bates said it is a huge leap forward in Skype's mission to be the choice of millions for communicating. The plan is to accelerate communication at social, mobile and video levels. The future will define whether the new owner of Skype proves to be a leap forward or backward.

Tuesday, October 11, 2011

Smartphones & Tablets Drive Nearly 7 Percent of Total U.S. Digital Traffic

RESTON, Va. - comScore, Inc. (NASDAQ: SCOR), a leader in measuring the digital world, today released the report Digital Omnivores: How Tablets, Smartphones and Connected Devices are Changing U.S. Digital Media Consumption Habits. The report analyzes how cross-platform consumption has created a vastly different landscape as consumers utilize a growing number of devices to consume digital content. The report also analyzes the impact these shifting consumption habits have on online visitation and engagement across the Internet. To download a complimentary copy of the report, Digital Omnivores, please visit: http://www.comScore.com/DigitalOmnivores. "The popularization of smartphones and the introduction of tablets and other web-enabled devices – collectively termed 'connected devices' – have contributed to an explosion in digital media consumption. As these devices gain adoption, we have also seen the rise of the 'digital omnivores' – consumers who access content through several touchpoints during the course of their daily digital lives," said Mark Donovan, comScore senior vice president of mobile. "In order to meet the needs of these consumers, advertisers and publishers must learn to navigate this new landscape so they develop cross-platform strategies to effectively engage their audiences." Key findings highlighted in the report include:
  • Mobile phones drive digital traffic around the world, while tablets are gaining steam. The share of non-computer traffic for the U.S. stood at 6.8 percent in August 2011, with approximately two-thirds of that traffic coming from mobile phones, and tablets accounting for much of the remainder.
  • Increased WiFi availability and mobile broadband adoption in the U.S. are helping drive connectivity. In August 2011, more than one third (37.2 percent) of U.S. digital traffic coming from mobile phones occurred via a WiFi connection. This percentage grew nearly 3 points in just the past three months. On the other hand, tablets, which traditionally required a WiFi connection to access the Internet, are increasingly driving traffic using mobile broadband access. In August, nearly 10 percent of traffic from tablets occurred via a mobile network connection.
  • Today, half of the total U.S. mobile population uses mobile media. The mobile media user population (those who browse the mobile web, access applications, or download content) grew 19 percent in the past year to more than 116 million people at the end of August 2011.
  • iPads dominate among tablets in driving digital traffic. In August 2011, iPads delivered 97.2 percent of all tablet traffic in the U.S. iPads have also begun to account for a higher share of Internet traffic than iPhones (46.8 percent vs. 42.6 percent of all iOS device traffic).
  • In the U.S., tablet users display the characteristics of early technology adopters: young males in upper income brackets. In August, 54.7 percent of all tablet owners were male and nearly 30 percent were age 25-34. Nearly half (45.9 percent) of tablet owners belonged to households earning $100K and more.
  • Nearly half of tablet owners made or completed a purchase on their tablet. Tablet owners exhibited significant use of their devices throughout the entire online shopping process – from doing the initial planning, conducting product and store research, making price comparisons, to finally transacting. In the past month, more than half of tablet owners looked up product or price information for a specific store (56 percent) and read customer ratings and reviews while on a tablet (54 percent).
  • Nearly 3 out of 5 tablet owners consume news on their tablets. 58 percent of tablet owners consumed world, national or local news on their devices, with 1 in 4 consuming this content on a near-daily basis on their tablets.
  • Tablets facilitate real-time social networking. Nearly 3 in 5 tablet owners updated their social networking status or commented on others' status on their device during September, while slightly less than half shared their location using a location-sharing site during.
  • The incremental reach through mobile and connected devices should not be underestimated. In the case of a publisher such as Pandora, the incremental reach of additional channels, such as connected devices, is significant. In August 2011, the additional mobile and connected device audience for Pandora accounted for more than half of their total cross-platform audience.
  iOS is Leading Connected Device Platform by Device Share and Traffic Share Although the Android platform accounts for the highest share of the smartphone market (43.7 percent in August), its total audience among mobile and connected devices in current use is eclipsed by the Apple iOS audience. The iOS platform had the highest share of connected devices and smartphones in use at 43.1 percent, fueled by the iPad's dominance in the tablet market, while Android accounted for 34.1 percent of the total mobile and connected device universe.
OS Market Share by Audience Installed Base 3 Month Average Ending August 2011 Total Mobile Audience, U.S., Age 13+ Source: comScore MobiLens
Device Platforms Share (%) of Devices in Use
Apple iOS 43.1%
Google Android 34.1%
RIM 15.4%
Other Platforms 7.8%
The iOS platform also accounts for the largest share of Internet traffic, measured in terms of browser-based page views, in the U.S. at present. When measuring market share of Internet traffic by platform, iOS accounted for more than half (58.5 percent) of the share of total non-computer traffic in the U.S. Android OS ranked second, delivering 31.9 percent of overall non-computer traffic in August. With iOS having a significantly higher share of traffic (58.5 percent) compared to its share of devices (43.1 percent), it suggests that iOS users are heavier-than-average consumers of Internet content.
OS Market Share by Digital Traffic (Browser-Based Page Views) August 2011 Total U.S. - Home and Work Locations Source: comScore Device Essentials
Device Platforms Share (%) of Non- Computer Traffic
Apple iOS 58.5%
Google Android 31.9%
RIM 5.0%
Other Platforms 4.6%
 

Friday, October 7, 2011

Battlefield 3: Nine New Solo Screen Shots



The Darkness II - Quad Wielding Gameplay Trailer



Insane 2 With 12 Screen Shots & A Video

  The world known racing game reincarnated and burst into the game world with its -INSANE 2 –a long waited hit of the season. Race, drive off roads, compete, lose, win, break, die… but get to the finish FIRST!!! New cars, gameplays, levels, formidable obstacles, more tracks, more aggressive rivals. Don't stop and Make them all! http://www.gfi.su/index1.php?langid=2&idt=1496&categ_id=38&menu_id=3&page=Future_action

Click to enlarge the Screen Shots!

   

SCI-FI PC ADVENTURE GAME J.U.L.I.A.

Brighton – The upcoming PC Sci-Fi adventure game J.U.L.I.A. will be published by Lace Mamba Global in early 2012. J.U.L.I.A., currently in development at the Czech studio CBE, is a narrative driven adventure game in a science-fiction scenario: In the year 2430, Rachel Manners, a 35 year old astrobiologist and member of an elite group of scientists, which is sent off in a giant space ship to mankind's most exciting space mission: to explore the first ever discovered extra-terrestrial life-forms. After a long journey, Rachel suddenly awakes from a cryogenic sleep. She has no idea why she has been put into this hibernation, elusive memories to what happened before and just starts to find out that she is the only human survivor of her team. To make things worse, their space probe, currently orbiting an unknown planet in a far-off solar system, is severely damaged. Together with her now only companions – J.U.L.I.A., the spaceship's very temperamental artificial intelligence system, and Mobot, a huge reconnaissance robot, Rachel now has to solve the mysteries of the events on board the space vessel, repair it and explore the unknown planet. It won't take long until she encounters first extra-terrestrial life-forms… Players are taking over the control of Rachel, and have to utilize the Mobot as well as J.U.L.I.A. During their adventure, they will visit six different planets. Lace Mamba Global plans to release J.U.L.I.A. worldwide, starting in the UK and Ireland in Q1 2012.

Elsword Officially Launches New Pet System

IRVINE, Calif. – Players now have the help of an ally as they make their way through the formidable dungeons and cutthroat side-scrolling bosses of Elsword, the massively multi-player online action game. The all-new pet system makes its in-game debut today, giving players the opportunity to traverse the anime-themed world with new companions at their side. The pet system introduces gamers to the Pocket Phoru and Ancient Phoru, with Tree Knight and additional pets coming soon. Upon reaching level ten, players will have the opportunity to utilize their pet of choice to help them in quests. Though they may look cute and cuddly, pets actually have powerful attacks and buff skills that will prove integral to dungeon crawls. Pets also are maturing creatures with evolving personalities, and require care from their masters to maintain peak performance. They grow up as they are fed, progressing from infant to teen to adult, gaining stronger attacks and prowess with every change. How players treat their pet also will shape its personality, changing the range of combat performed. "Introducing pets to Elsword adds another dimension to the game and allows players to become fully immersed in the comic book style world," said Ben Colayco, CEO of Kill3rCombo. "By echoing character evolution and growth within the pet system, we wanted to reinforce that Elsword offers a unique and dynamic environment to players, while at the same time maintaining the key differentiators that set us apart, such as maturation of characters." In Elsword, players can currently choose from four specialized and customizable characters as they explore immersive maps and battle to complete dynamic quests. As gamers progress through the game, they will have the opportunity to evolve their fighting styles by upgrading to new job classes and watching as their chosen character matures and gains more abilities and combos. With intuitive and straightforward controls, Elsword offers players of all skill levels the chance to defeat enemies and deal damage, either on a solo mission or cooperatively in a party of up to four players. For those who welcome a challenge, Elsword also delivers action-packed player-versus-player (PvP) combat. To play Elsword and get your own pet, please visit: http://www.elswordonline.com/. For Elsword information and assets, please visit: http://gamespress.com/product.asp?c=%2FU%2F%27%3E

PAYDAY: THe Heist To Launch Later This Month

The highly anticipated PlayStation®Network title from Sony Online Entertainment (SOE), PAYDAY: The Heist, will be available for digital download for the PSN and PC systems later this month for $19.99 USD. This delay is a move to ensure players and fans of our promise and vision to produce high-caliber games that deliver the best quality game experience. Players who pre-ordered PAYDAY: The Heist will receive the game at launch, and those who purchased the four other PSN titles as part of the PlayStation®Network PLAY program will also be awarded PAYDAY: The Heist when it launches later this month, according to the terms of that program. PAYDAY: The Heist is a squad-based, first-person shooter that allows players to take on the role of a hardened career criminal and engage in a number of high-risk heists. Players will rob banks, steal from drug dealers, pocket priceless diamonds, take hostages and hijack cars in a never-ending pursuit for criminal glory. To be successful in any true heist scenario, teamwork is essential to provide crewmembers with a sense of security and protection, and ultimately take home the loot. http://www.payday-theheist.com/ http://www.facebook.com/PAYDAYTheHeist http://www.youtube.com/paydaytheheist

RAGE: The Latest Anarchic Video



Get Ready to Have Your Own App

GUAYNABO, Puerto Rico, Oct. 7, 2011 - iGenApps™ provides mobile users an easy, portable and affordable way to create mobile apps, straight from the mobile devices and without programming. Due to the rapid increase of mobile smartphones and tablet devices, the multimedia marketing company XPOUS has launched iGenApps™, a revolutionary app that allows any user to create their own apps without programming, aiming to solve the problem of the average smartphone user who does not have programming skills, the time or resources to spend on creating a mobile App. iGenApps™ provides users with the ability to create and update their personal or corporate apps anywhere, at any time. With iGenApps™, users will generate mobile web apps supported by Apple™, Android™ and latest Blackberry™ devices such as tablets, phones and PDA. It also provides PC and Mac support with certain browsers. "We became aware of the necessity of people who were looking for ways to create an app for their personal or business needs, so we decided to create iGenApps™ as a tool that would facilitate the process for them," Eng. Norman Ortiz, founder and CEO of XPOUS, explained. "We are confident that iGenApps™ will live up to the expectations of our target consumer and satisfy their technical needs," he added. The iGenApps™ tool allows anyone to create content driven applications by combining lists, menus, maps, feeds, images, videos, detail screens, links to external actions, among many more screens. "Whether you already have an idea for an app or maybe you just want to be a part of the mobile phenomena, iGenApps™ is the App for you. This is the perfect solution for product catalogs, video lessons, conventions, artists, real estate, restaurants, physicians, professional services, photographers, musicians, or anyone with interest in creating their own Apps," Eng. Ortiz mentioned. After competing with over 45 innovative ideas from around the World, XPOUS was the winner of the Big Idea Contest with iGenApps™ during the International CTIA Wireless convention held in Orlando, FL this past spring. iGenApps™ is currently available on the Android Market.